Christopher Lewis

Tech art shenanigans

Wednesday, February 22, 2012

Blue Sky Assignment!

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In my DFA class, we just had an assignment called "Blue Sky" where we had a week and a half to make something cool visually using ...
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Thursday, October 20, 2011

UV BlendShape Creator

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The current assignment in my Game Design class is to develop a world, game mechanic/prototype, and animatic based off of a random object we ...
Saturday, October 15, 2011

Other Small Things

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As I've been helping folks at my school, I've created a bunch of tiny Maya python scripts that speed up some awfully specific tasks....

Rapid Rig Foot Roll

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My school recently decided to adopt the pretty great auto-rigging tool RapidRig by Dustin Nelson. While it has a bunch of great features l...
Tuesday, July 12, 2011

"Xray Joints" with the Maya Python API

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A few days ago, I spent far too much time trying to figure out how to get a custom API node to display on top of everything else in the vi...
Thursday, April 14, 2011

Mountain Man

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For the past few months, I've been working on making a mountain man for my 3D class. Currently, I've finished making a "low po...
Wednesday, April 13, 2011

Old Flash games

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Recently, I've been enjoying going back and looking at some of the Flash games I've worked on over the past few years. Here's s...
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About Me

Christopher Lewis
Junior Game Art and Design student at Ringling College of Art and Design. Contact: clewis1@c.ringling.edu
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